Right now, they will be focussing on bugs, standards compliance and feature completion and such. Xcode, the way I see it, is in the pre-FCP-3.0 stage. If you look at FCP today it is far ahead of where it was when apple bought it – in fact, the HD stuff, Motion, Cinema Tools, etc. I’ve said this in a number of forums but no-one seemed to respond so I hope this is an Xcode forum you guys can offer your perspectives. The learning curve is steep, however, since Docoa is a non-trivial program… That’s really a bummer.įortunately, Docoa is open source and if it’s not updated soon, I’ll give a shot at it myself. I gave a stab at Eclipse, but the fact is my fingers “know” Xcode by now, and learning a new build system and keyboard bindings would be a pain.Īnyway, the one thing that BREAKS MY HEART is that Docoa Browser can’t parse the new documentation. So, the better the development environment the easier it will be.
#Xcode beta windows
My GF’s sister talked me into giving her a game I wrote for myself in C++/Objective-C - but she’s a windows person, so if I’m going to do it I’m going to have to rewrite it in Java.
I’m not a java developer ( not recently, at least, I haven’t written a line of java in 5 years ) - I’m all C/C++ but I’m interested nontheless. What impresses me about this release is the java support and particularly Ant support. By and large, it’s the same as before, just more polished. My first impressions of 1.5 are that a lot of rough edges have been adressed, and it *seems* less crashy. This release is evolutionary - Xcode has a phenomenal amount of potential, but it’s felt like a beta for quite a while. I think it’s great, but I’ve been using Apple’s dev tools since january 2003, with PB. Looks like Downloading time again this weekend! It’s just a compiled version for PPC (specific 603e based for our MPC8260’s).
#Xcode beta mac
But then you loose some of the nifty features of Xcode.ĭo any of you MAC developers who use XCode know of any way to do this? I don’t think it would be that difficult, since everthing under the hood is “unix”, and we use GDB also. I was able to setup a “standard” project that just used a plain makefile. However, the one part lacking for me is the ability to hook in the cross tools I need. I’ll agree with others, it’s WAY ahead of Eclipse. XCode is definitly a very slick, well integrated environment. When the weather is bad here in PA and I can’t get to work, I do work from home on my MAC. Haven’t figured out about remote debugging yet on a live target. I’m setup with Eclipse on my Windoze box, but I found a way to execte a remote make on our Linux machine, where all the cross tools are.
Which means cross compilers, debugging on custom hardware targets, primarily using In-Circuit Emulators (ICE’s). I recently began using Eclipse (3.0)at work. It was getting disconnected for some reason after each file... I’ve pressed the “DOWNLOAD” button, then quickly pressed ESCAPE, copied the URL and passed it to wget (wget -m and now I’m happily downloading it. Safari -> Finder and then copy to directory may fail. No seriously… When my Express beta expires on March 2005, I’ll just have to stop use it (at home).īTW Downloading XCODE right now is pain. One really nice thing about XCode: It’s free.
#Xcode beta software
I’m still not giving hope, but I’m mostly finding myself using MSDEV (right now using the Express Beta C/C++ and C#), but I’m also interrested how the stuff goes into the Mac world, so that’s why I’m giving XCode everymonth about day-or two to spend with it.Īs I’m doing mostly audio stuff, and the designers in our company use Apple machines, then one day I might be able to do directly software for them using the Mac Framework, but for now I’m sticking with Win32 and whatever there is. Or at least different than the usual MSVC (I’m sorry, but I feel that’s the most used C/C++ platform (not Java, i dunno about Java)).Įclipse is also slow to load (it’s getting better), and hard to start and write simple hello, and then debug it (lots of steps, screens, setups, etc.). I’ve proposed even to the guys (they are making debuggers, and gcc-based compilers for the game consoles) to use it as a environment, but the platform is COMPLEX. More details.I was excited about eclipse, since it came out in version 2.00.